The entire day was lost to me and I don’t know how. To give you a picture of the ridiculous scope of it all, I’m currently sitting here writing this after having slipped for almost twelve hours through a crack in the time-space continuum. By the time Maxis gave up on bringing out expansions for it they had pretty much given you everything you could have ever wanted the game to have, and a whole heap of stuff you never considered but are grateful for anyway. Now, it really is quite difficult to make the mind boggling grandness of The Sims 2 Ultimate Collection live for you. My guess is that it’s a cheap ploy by EA to try and get Origin to compete with Steam. With all the trimmings it’s close to 13 GB of game, despite being ten years old, and as a giveaway, the offer is almost one of a kind. The reasons behind this remarkable deal are unclear, old or not, and even with fourth installment of the series soon to be released The Sims 2 has weathered the test of time like no other. Its sequel, The Sims 2, is considered a kind of magnum opus of the series and spawned somewhere in the region of one hundred and thirty million DLC’s and stuff packs, and it’s all available for free, until the 31 st July on Origin, EA’s distribution software. It’s a life simulator, where you control families of simulated humans – sims, and lead them along the winding, fraught path of life to whatever bizarre ends your fevered mind can dream up. The Sims, for those of you who’ve recently awoken from cryogenic stasis, is one of the seminal pc games of all time. Then presumably somewhere in the universe of The Sims, Sim Will Wright made the version of The Sims they play in The Sims, and that, as they say, is history. On the eighth day, God made Will Wright, who in turn made The Sims.
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